Build a world, walk it, fly it, move everything with your controllers, export it as GLB. Controllers only — no hand tracking.
Custom:
Files stay in your browser for now — nothing is uploaded. Imported models can be grabbed, painted, duplicated, snapped and exported as GLB. In VR, the Import tab steps out of VR to open the file picker, then tap Enter VR again — the model stays in the world.
Showcase loads a demo village at sunset. Save stores your world on this device — no account needed yet. Snapshot downloads a PNG of your view.
X Y Z
Rot° Scale X Y Z
Brightness Opacity Texture
Color
Change a value (Enter / tap away) to apply it. In VR, hold an item and push a joystick UP for the 3D property panel.
Horizon-style, v7.0 — You START in Preview (walk freely, on the grid AND on top of objects): left stick moves, right stick turns, aim at ground or an object + right stick forward = teleport onto it.
Right stick DOWN toggles mode: Preview → Build, Build → Preview. No menu needed for that.
In Build: LEFT stick — left Undo, right Redo, down Snap on/off (starts ON, 0.25 m, 15° rotation, corners snap flush), HOLD up + aim = go exactly where you are aiming (ground, or the top of the object you are aiming at). RIGHT stick — up Selection tool, right Duplicate, left Paintbrush. Left stick click = Lock/Unlock. NO Fly mode.
Movement in Build: GRIP (middle finger) drag pulls you in 3D — pull your hand back toward you to go forward, pull your hand down to go UP, pull it up to go down. 2.5× gain, rig-local so it can't launch you. BOTH grips: spread = bigger, together = smaller; steer to rotate — left inward + right outward = turn LEFT, opposite = turn RIGHT. Index triggers NEVER move you — they grab items, gizmo handles, and the menu.
Floor: gray with black grid lines, just to walk on — the paint tool no longer paints the ground, only objects. Skies are gradient domes with stars at night, drifting clouds by day, and fireflies at night/neon.
Menu (MENU / B) spawns CENTER-front and you can drag it by its background. Tabs: Shapes, Colors, Sky, Import, World. World tab: Showcase (a demo village at sunset — build on it), Save world (on this device), Load saved. Import in VR steps out of VR to open the file picker, then tap Enter VR again.
Property panel (hold an item, joystick UP): position, rotation, size, colors, plus Brightness, Opacity, Texture (Solid / Checker / Stripes / Wood / Brick / Metal), and Cloud. Painting clears Cloud so the new color shows.
While holding an item: joystick UP = property panel, DOWN = delete it, RIGHT stick right = duplicate it. 2D: WASD, drag to look, Space/C rise/descend in Build, P paint, M menu, Ctrl+Z / Ctrl+Y.